


Author isn't a native English speaker either, and it shows. So after you finish each map, you're forced to exit the map, and continue your character on the next map, which takes ages to load. Another nitpick is the fact that map to map transition does not use the trigger that allows another map to be loaded, although I don't know if that is available in SC2 like it was in Brood War or Warcraft 3. THe difficulty spike becomes tremendous each map, and healing items and extremely sparse. Graphics are 'awful' because it uses assets that are provided be blizzard (warcraft 3, wow, and d3 models) or assets the author made himself (raw stripping of the d2 terrain). It's horrendously limited in it's functionality and fluidity as a result.

It's Diablo made in the Starcraft engine.
